Showing posts with label Paper. Show all posts
Showing posts with label Paper. Show all posts

Wednesday, April 25, 2012

Sharing Data in Archaeology

...I know it has been a long time since my last post and many, many things happened.  Our CAA session on Uncertainty was great (many thanks to the contributors, and actually many thanks to the organisers and  all the staff involved in the conference organisation!), lots of nice paper on a very wide range of topics from data collection to dissemination, going through all stages of analysis and data representation....

One thing that came out from the roundtable discussion and from some of the contributions was very much related to data format, standards and their representation. A big issue in archaeology where you struggle to find datasets and you are often tied to social obligations, nasty replies, and even when you get access to the data you find them useless as the data structure is comprehensible only to its creator, and sometime not even to him/her....

We tend to create data for the purpose to do something with it, and very rarely we care about others, and whether they are able to re-use our data-set and examine if the results can be re-created (see an interesting example of this for ABM here). This is profoundly unscientific, as not allowing the user to recreate the experiment or the analysis is essentially cheating. The problem is that creating datasets that can be used by other people is hard, damn hard. Personally I don't think making dataset re-usable for other people is the most exciting part of our research, but I love when I find data-sets that can be easily re-used and can be understood by anyone.

Then I discovered that my own university started this great project called REWARD and that CAA introduced a recycle award. Both were aimed to encourage researchers to make their dataset available, and to reuse them either to re-assess given knowledge, or to provide new analysis and possibly new interpretation. But how to do this? The currency of the academic word is citation (alas) and so the best way to change the system is to exploit such structure. If people can publish their data as papers, other people using these data have to reference them. That's the price you pay, a citation entry. Data becoming available in these format will need to be re-usable, and by doing this they will acquire visibility. People will start to choose these data, instead of asking dataset to some mean professor replying you with a nasty email. This will also create a feedback mechanism, the more a paper is being referenced the more it will be advertised. So scholars will start to submit their data paper to acquire the same visibility. If you fast-forward this everybody will submit data papers, providing the availability a vast amount of data which were previously hidden inside dusty cupboards. This can change the discipline. If there is a journal doing this....

Ah. I forgot to mention. Turns out that there is a new journal doing this now. The Journal of Open Archaeology Data  is exactly aiming to do what I wrote in the paragraph above:

"The Journal of Open Archaeology Data (JOAD) features peer reviewed data papers describing archaeology datasets with high reuse potential. We are working with a number of specialist and institutional data repositories to ensure that the associated data are professionally archived, preserved, and openly available. Equally importantly, the data and the papers are citable, and reuse will be tracked. While still in beta phase, the journal is now accepting papers. We will also be adding new functionality over the next few weeks, and refining the look and feel."


I published a paper myself, using the settlement data I have used for this paper which I published (along with Andy Bevan and Mark Lake) on the Journal of Archaeological Science a couple of years ago. The data is slightly different (it's updated to a new chronology) but I attached an R script into the paper which should allow anybody to update the core components of the paper. The entire experience has been very thoughtful, especially as much of the stuff has been created 5 years ago... Trying to find the right version of the file, check if everything was matching is everything else...  tough job. But definitely worth it, and I'm looking forward to seeing somebody using my data-set, perhaps proving that I was wrong in my conclusions !

So open you dusty cupboards, look back at your data, fix all the small (and big) errors you'll find in there, and share your data by submitting a paper to the Journal of Open Archaeology Data.


source: http://openarchaeologydata.metajnl.com/about/

Tuesday, July 19, 2011

Subsistence Strategies, Uncertainty and Cycles of Cultural Diversity

Our (Mark Lake's and mine) paper on "The Cultural Evolution of Adaptive-Trait Diversity when Resources are Uncertain and Finite" have been accepted for a special issue of Advances in Complex Systems!
We basically extended the work we've done for the conference on Cultural Evolution in Spatially Structured Populations (see blog entry), focusing more on the dynamics of cultural evolution for traits which are: 1) adaptive (instead of being neutral) and hence determining changes in the reproductive rate; 2) characterised by negative frequency dependence (we've actually explored initially both positive and negative frequency dependence and a combination of the two, but that's another story/paper); and 3) produces stochastic yields. 
In practice, we developed an ABM (written in R) where agents forage based on a specific trait they possess. The yield of the foraging activity is associated to some degree of uncertainty and is restricted by two types of frequency dependence. In the S-mode model we've explored scenarios where different traits represents different technology or behaviour which are adopted for harvesting a shared resource, while in the I-mode model we've explored scenarios where each trait harvests a separate and independent resource (e.g. different preys). We then allowed agents to reproduce, die, innovate and learn (with frequency z)  using a model (payoff) -biased transmission following the model proposed by Shennan (2001), and measured the diversity of traits using  Simpson's diversity index. The model showed many interesting properties, here are some which I thought were particularly notable:



  • High values of z (frequency of social learning) have negative impacts in both I-mode and S-mode models if some degree of stochasticity in the payoff. 
  • When traits share the same resource, the highest rate of cultural evolution occurs with values of z which determines a limit cycle between moments of low and high diversity. 
  • When traits are harvesting independent resources, the highest rate of cultural evolution occurs with values of z which determines the adoption of largest number of different traits (highest richness) with patterns similar to the Ideal Free Distribution.  When the frequency of social learning is too high, novel traits are lost by the innovators before this is transmitted to the rest of the population.

The negative impact of high reliance on social learning is perhaps the most interesting outcome and relates to what is known as the survivorship bias. Suppose a population of n individuals adopting the same trait A, which determines a normally distributed payoff (with mean μA and standard deviation σA).  At a given point in time an individual innovates and adopt a novel trait B, with a payoff which is on average higher than A (thus μA > μB). With a frequency z some individuals will copy the most successful (thus the individual with the highest payoff) individual among k randomly sampled individuals (with k being our sample window of observation for each agent). If the  σA=σB=0 the payoff will be always the same, and thus trait B will always produce a higher yield than A. This means that the novel trait will be adopted by approximately zn agents, and that the innovator will stuck to B (which will be always higher than A).   However if σA > 0 < σB (or in other words if the payoff have some degree of uncertainty) something different will happen. Since the number of individuals adopting trait A is by definition higher than the number of individuals adopting B, and since the payoff is stochastic, some lucky individuals with trait A are likely to have a payoff higher than μB. If these individuals are among the k sampled individuals of the innovator, the innovator will switch back, erroneously underestimating his own new trait. If z is low, the innovator is unlikely going to do this (it won't rely on social learning) while a proportion zn will have some chance to adopt trait B. If the number of individuals adopting this trait exceeds a certain number this will unlikely got lost, and hence can spread and invade trait A.  The survivorship bias tells a similar story. Suppose you are a businessman and decide to adopt a specific market strategy because you've read on forbes that some guy was successful on this. You have a model (the guy on forbes) which is successful and you explain this based on the strategy he used. However forbes won't mention you that maybe there are 10,000 other businessman who adopted the same market strategy but actually failed. The same applies for music industry. You see people making a lot of money, and so you decide to learn and give a try. And you ignore that hundreds of thousands of people did the same, and failed. The pattern is probably stronger here, because the success rate is not normally distributed, but much more skewed (in fact its likely to be a power law, see here). The small tail of very successful individuals are much more visible than the other (majority) of people. In our model the  shape of the distribution is different, but nonetheless the few successful people are regarded as a representative of a trait in a model biassed transmission. 
So what's the moral in all of this? If there is any, although it's an obvious, a bit cheesy, over-mentioned advice, is to "believe in yourself and not rely to much on copying successful individuals". They're in most case just lucky, and you might have something bigger in your hands.